Game Build Changes According to Testing Feedback
Attack of the Tachobytes! » Devlog
Made dummy placement
Coin and heart images over money and health text
Button sounds
Cant place tower sound
Can place tower sound
Created end scenes
Tweaked turrets
Made a pause button
Made mute button on all scenes
Mute button playerprefs
Made second tach variant
(smaller less health but faster)
(med more speed)
(med more health and speed)
Destroyed enemies after path completed
Cant place turrets on turrets
Lerp the enemy rotation between waypoints
Make healthbar stay level with enemy
Click on turret to get infos
Attack of the Tachobytes!
Status | In development |
Author | NickJW001 |
Genre | Strategy |
More posts
- Documentation & User GuideOct 16, 2022
- TestingOct 09, 2022
- Graphics, Audio, UI And Creating A Build For TestingOct 02, 2022
- Money & Health UI, Turret SpecsSep 27, 2022
- Pathfinding AI, Grid Systems & Turret FunctionsSep 18, 2022
- Level Design, Turret & Enemy MovementSep 13, 2022
- Game ConceptSep 11, 2022
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